Searched refs:m_resolveVao (Results 1 – 2 of 2) sorted by relevance
87 , m_resolveVao (0) in MultisampleRenderCase()175 gl.genVertexArrays(1, &m_resolveVao); in init()359 if (m_resolveVao) in deinit()361 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_resolveVao); in deinit()362 m_resolveVao = 0; in deinit()576 gl.bindVertexArray(m_resolveVao); in drawOneIteration()633 gl.bindVertexArray(m_resolveVao); in drawOneIteration()
128 deUint32 m_resolveVao; member in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase