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Searched refs:m_sOpt (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTGeometry.cpp224 CBlockOption m_sOpt, m_sOptBest; member in CBlock
1026 m_sOpt.Init(m_nVtxLimit, m_nTriLimit); in CBlock()
1040 m_sOpt.Clear(); in Clear()
1083 if(!m_sOpt.UsingVertex(pVtx)) in AddBestTrianglesAppraise()
1087 if(pJob->nVtxNum > (m_nVtxLimit-m_sOpt.nVtxNum)) in AddBestTrianglesAppraise()
1098 if(pJob->nTriNum >= (m_nTriLimit-m_sOpt.nTriNum)) in AddBestTrianglesAppraise()
1104 if(pTri->bUsed || m_sOpt.Contains(pTri) || pJob->Contains(pTri)) in AddBestTrianglesAppraise()
1113 m_sOpt.UsingVertex(&pOb->m_pVtx[pTri->pwIdx[0]]) in AddBestTrianglesAppraise()
1118 m_sOpt.UsingVertex(&pOb->m_pVtx[pTri->pwIdx[1]]) in AddBestTrianglesAppraise()
1123 m_sOpt.UsingVertex(&pOb->m_pVtx[pTri->pwIdx[2]]) in AddBestTrianglesAppraise()
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