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Searched refs:m_texValueMin (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp1151 tcu::Vec4 m_texValueMin; member in deqp::gles3::Functional::TextureDerivateCase
1232 m_texValueMin = tcu::Vec4(-97.f, 0.2f, 71.f, 74.f); in init()
1237 m_texValueMin = tcu::Vec4(-37.0f, 47.f, -7.f, 0.0f); in init()
1242 m_texValueMin = tcu::Vec4(0.0f, -1.0f, 0.0f, 1.0f); in init()
1273 level0.setPixel(m_texValueMin + (m_texValueMax - m_texValueMin)*s, x, y); in init()
1292 const tcu::Vec4 dx = (m_texValueMax - m_texValueMin) / tcu::Vec4(w, w, w*0.5f, -w*0.5f); in init()
1293 const tcu::Vec4 dy = (m_texValueMax - m_texValueMin) / tcu::Vec4(h, h, h*0.5f, -h*0.5f); in init()
1358 const tcu::Vec4 reference = ((m_texValueMax - m_texValueMin) / div) * scale; in verify()
1359 …const tcu::Vec4 opThreshold = getDerivateThreshold(m_precision, m_texValueMin*scale, m_texValueMa… in verify()
1393 const tcu::Vec4 valueRamp = (m_texValueMax - m_texValueMin); in verify()
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