Searched refs:m_vboID (Results 1 – 1 of 1) sorted by relevance
158 GLuint m_vboID; member in deqp::gles31::Functional::__anona9e459750111::SamplePosRasterizationTest176 , m_vboID (0) in SamplePosRasterizationTest()222 gl.genBuffers (1, &m_vboID); in init()223 gl.bindBuffer (GL_ARRAY_BUFFER, m_vboID); in init()286 if (m_vboID) in deinit()288 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_vboID); in deinit()289 m_vboID = 0; in deinit()358 gl.bindBuffer (GL_ARRAY_BUFFER, m_vboID); in genMultisampleTexture()480 gl.bindBuffer (GL_ARRAY_BUFFER, m_vboID); in drawSample()568 glw::GLuint m_vboID; member in deqp::gles31::Functional::__anona9e459750111::SampleMaskCase[all …]