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Searched refs:m_vertexAttributes (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.cpp41 m_vertexAttributes.push_back(v); in operator <<()
153 for (size_t ndx = 0; ndx < decl.m_vertexAttributes.size(); ++ndx) in ShaderProgram()
155 this->rr::VertexShader::m_inputs[ndx].type = decl.m_vertexAttributes[ndx].type; in ShaderProgram()
156 m_attributeNames[ndx] = decl.m_vertexAttributes[ndx].name; in ShaderProgram()
DsglrShaderProgram.hpp162 inline size_t getVertexInputCount (void) const { return m_vertexAttributes.size(); } in getVertexInputCount()
171 std::vector<VertexAttribute> m_vertexAttributes; member in sglr::pdec::ShaderProgramDeclaration