Home
last modified time | relevance | path

Searched refs:mat4 (Results 1 – 25 of 95) sorted by relevance

1234

/external/eigen/unsupported/test/
Dcxx11_tensor_map.cpp89 TensorMap<Tensor<const int, 2, RowMajor> > mat4(mat2.data(), 2, 3); in test_2d() local
96 VERIFY_IS_EQUAL(mat4.rank(), 2); in test_2d()
97 VERIFY_IS_EQUAL(mat4.size(), 6); in test_2d()
98 VERIFY_IS_EQUAL(mat4.dimension(0), 2); in test_2d()
99 VERIFY_IS_EQUAL(mat4.dimension(1), 3); in test_2d()
108 VERIFY_IS_EQUAL(mat4(0,0), 0); in test_2d()
109 VERIFY_IS_EQUAL(mat4(0,1), 1); in test_2d()
110 VERIFY_IS_EQUAL(mat4(0,2), 2); in test_2d()
111 VERIFY_IS_EQUAL(mat4(1,0), 3); in test_2d()
112 VERIFY_IS_EQUAL(mat4(1,1), 4); in test_2d()
[all …]
Dcxx11_tensor_contraction.cpp30 Tensor<float, 2, DataLayout> mat4(3,3); in test_evals() local
31 mat4.setZero(); in test_evals()
35 eval.evalTo(mat4.data()); in test_evals()
40 VERIFY_IS_APPROX(mat4(0,0), mat1(0,0)*mat2(0,0) + mat1(1,0)*mat2(1,0)); in test_evals()
41 VERIFY_IS_APPROX(mat4(0,1), mat1(0,0)*mat2(0,1) + mat1(1,0)*mat2(1,1)); in test_evals()
42 VERIFY_IS_APPROX(mat4(0,2), mat1(0,0)*mat2(0,2) + mat1(1,0)*mat2(1,2)); in test_evals()
43 VERIFY_IS_APPROX(mat4(1,0), mat1(0,1)*mat2(0,0) + mat1(1,1)*mat2(1,0)); in test_evals()
44 VERIFY_IS_APPROX(mat4(1,1), mat1(0,1)*mat2(0,1) + mat1(1,1)*mat2(1,1)); in test_evals()
45 VERIFY_IS_APPROX(mat4(1,2), mat1(0,1)*mat2(0,2) + mat1(1,1)*mat2(1,2)); in test_evals()
46 VERIFY_IS_APPROX(mat4(2,0), mat1(0,2)*mat2(0,0) + mat1(1,2)*mat2(1,0)); in test_evals()
[all …]
Dcxx11_tensor_fixed_size.cpp157 TensorFixedSize<float, Sizes<2, 3>, RowMajor> mat4; in test_2d() local
159 mat4 = mat2.abs(); in test_2d()
172 VERIFY_IS_APPROX(mat4(0,0), 0.0f); in test_2d()
173 VERIFY_IS_APPROX(mat4(0,1), 1.0f); in test_2d()
174 VERIFY_IS_APPROX(mat4(0,2), 2.0f); in test_2d()
175 VERIFY_IS_APPROX(mat4(1,0), 3.0f); in test_2d()
176 VERIFY_IS_APPROX(mat4(1,1), 4.0f); in test_2d()
177 VERIFY_IS_APPROX(mat4(1,2), 5.0f); in test_2d()
204 TensorFixedSize<float, Sizes<2, 3, 7>, RowMajor> mat4; in test_3d() local
205 mat4 = mat2.sqrt(); in test_3d()
[all …]
Dcxx11_tensor_assign.cpp96 TensorMap<Tensor<int, 2, RowMajor> > mat4(col_major, 2, 3); in test_2d() local
99 mat4 = mat2; in test_2d()
108 VERIFY_IS_EQUAL(mat4(0,0), 0); in test_2d()
109 VERIFY_IS_EQUAL(mat4(0,1), 1); in test_2d()
110 VERIFY_IS_EQUAL(mat4(0,2), 2); in test_2d()
111 VERIFY_IS_EQUAL(mat4(1,0), 3); in test_2d()
112 VERIFY_IS_EQUAL(mat4(1,1), 4); in test_2d()
113 VERIFY_IS_EQUAL(mat4(1,2), 5); in test_2d()
118 mat2 = mat4; in test_2d()
156 TensorMap<Tensor<int, 3, RowMajor> > mat4(row_major, 2, 3, 7); in test_3d() local
[all …]
Dcxx11_tensor_expr.cpp91 Tensor<float, 2, RowMajor> mat4(2,3); in test_2d() local
93 mat4 = mat2.abs(); in test_2d()
102 VERIFY_IS_APPROX(mat4(0,0), 0.0f); in test_2d()
103 VERIFY_IS_APPROX(mat4(0,1), 1.0f); in test_2d()
104 VERIFY_IS_APPROX(mat4(0,2), 2.0f); in test_2d()
105 VERIFY_IS_APPROX(mat4(1,0), 3.0f); in test_2d()
106 VERIFY_IS_APPROX(mat4(1,1), 4.0f); in test_2d()
107 VERIFY_IS_APPROX(mat4(1,2), 5.0f); in test_2d()
128 Tensor<float, 3, RowMajor> mat4(2,3,7); in test_3d() local
129 mat4 = mat2 * 3.14f; in test_3d()
[all …]
/external/vulkan-validation-layers/libs/glm/detail/
Ddummy.cpp91 glm::mat4 Projection = glm::perspective(45.0f, 4.0f / 3.0f, 0.1f, 100.f); in func()
92 glm::mat4 ViewTranslate = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -Translate)); in func()
93 glm::mat4 ViewRotateX = glm::rotate(ViewTranslate, Rotate.y, glm::vec3(-1.0f, 0.0f, 0.0f)); in func()
94 glm::mat4 View = glm::rotate(ViewRotateX, Rotate.x, glm::vec3(0.0f, 1.0f, 0.0f)); in func()
95 glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f)); in func()
96 glm::mat4 MVP = Projection * View * Model; in func()
/external/vulkan-validation-layers/demos/smoke/
DSimulation.h32 glm::mat4 transformation(float t);
40 glm::mat4 matrix;
91 glm::mat4 model;
DSmoke.push_constant.vert9 mat4 model;
10 mat4 view_projection;
DSmoke.vert9 mat4 model;
10 mat4 view_projection;
DSimulation.cpp109 current_.matrix = glm::scale(glm::mat4(1.0f), glm::vec3(current_.scale)); in Animation()
112 glm::mat4 Animation::transformation(float t) in transformation()
315 glm::mat4 trans = obj.animation.transformation(time); in update()
316 obj.model = glm::translate(glm::mat4(1.0f), pos) * trans; in update()
/external/deqp/data/gles2/shaders/
Dconversions.test3144mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)…
3156 out0 = mat4(in0);
3210mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)…
3222 out0 = mat4(in0);
3276 …output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.…
3288 out0 = mat4(in0);
3345 …input mat4 in0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0,…
3346 …output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.…
3358 out0 = mat4(in0);
3367 …input mat4 in0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0,…
[all …]
/external/deqp/data/gles31/shaders/
Dlinkage_tessellation_uniform_types.test627 case mat4
629 desc "uniform of type mat4"
633 …uniform mat4 val0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, …
634 …uniform mat4 val1 = [ mat4(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0, -1.0, 3.0, 4.5, -1.5, 3.5, 2.0…
635 …output mat4 out0 = [ mat4(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7, -2.0, 7.0, 8.0, -1…
648 out mediump mat4 tc_out[];
658 in mediump mat4 tc_out[];
659 out mediump mat4 te_out;
670 in mat4 te_out;
Dlinkage_tessellation_varying_types.test651 case mat4
653 desc "varying of type mat4"
657 …input mat4 in0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2.…
658 …output mat4 out0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2…
663 out mediump mat4 vtx_var;
673 in mediump mat4 vtx_var[];
674 out mediump mat4 tc_out[];
684 in mediump mat4 tc_out[];
685 out mediump mat4 te_out;
696 in mat4 te_out;
Dlinkage_geometry_varying_types.test567 case mat4
569 desc "varying of type mat4"
573 …input mat4 in0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2.…
574 …output mat4 out0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2…
579 out mediump mat4 vtx_var;
589 in mediump mat4 vtx_var[];
590 out mediump mat4 geo_var;
605 in mat4 geo_var;
Dlinkage_geometry_uniform_types.test531 case mat4
533 desc "uniform of type mat4"
537 …uniform mat4 val = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2…
538 …output mat4 out0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2…
551 out mediump mat4 geo_var;
566 in mat4 geo_var;
Dlinkage_tessellation_geometry_varying_types.test843 case mat4
845 desc "varying of type mat4"
850 …input mat4 in0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2.…
851 …output mat4 out0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2…
856 out mediump mat4 vtx_var;
866 in mediump mat4 vtx_var[];
867 out mediump mat4 tc_out[];
877 in mediump mat4 tc_out[];
878 out mediump mat4 te_out;
888 in mediump mat4 te_out[];
[all …]
/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Dconversions.test5019mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)…
5032 out0 = mat4(in0);
5235mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)…
5248 out0 = mat4(in0);
5451mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)…
5464 out0 = mat4(in0);
5667 …output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.…
5680 out0 = mat4(in0);
5886 …input mat4 in0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0,…
5887 …output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.…
[all …]
Dlinkage.test646 case mat4
648 desc "varying of type mat4"
651 …input mat4 in0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2.…
652 …output mat4 out0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2…
657 layout(location = 0) out mat4 var;
668 layout(location = 0) in mat4 var;
1323 case mat4
1325 desc "varying of type mat4 inside struct"
1328 …input mat4 in0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2.…
1329 …output mat4 out0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2…
[all …]
/external/autotest/client/deps/glbench/src/
Dyuv2rgb_4.glslf41 uniform mat4 conversion;
58 mat4 conversion = mat4( 1.0, 1.0, 1.0, 0.0,
Dyuv2rgb_3.glslf42 uniform mat4 conversion;
61 mat4 conversion = mat4(
Dyuv2rgb_2.glslf47 uniform mat4 conversion;
68 mat4 conversion = mat4( 1.0, 1.0, 1.0, 0.0,
/external/deqp/data/gles3/shaders/
Dconversions.test6079mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)…
6092 out0 = mat4(in0);
6295mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)…
6308 out0 = mat4(in0);
6511mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)…
6524 out0 = mat4(in0);
6727 …output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.…
6740 out0 = mat4(in0);
6946 …input mat4 in0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0,…
6947 …output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.…
[all …]
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
DSkinnedVertShader.vsh32 uniform highp mat4 ViewProjMatrix;
35 uniform highp mat4 BoneMatrixArray[8];
52 highp mat4 boneMatrix = BoneMatrixArray[boneIndex.x];
DDefaultVertShader.vsh4 uniform highp mat4 MVPMatrix;
/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp155 TType *mat4 = new TType(EbtFloat, 4, 4); in InsertBuiltInFunctions() local
162 symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMul, mat4, "matrixCompMult", mat4, mat4); in InsertBuiltInFunctions()
172 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat4, "outerProduct", float4, float4); in InsertBuiltInFunctions()
182 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat4, "transpose", mat4); in InsertBuiltInFunctions()
192 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpDeterminant, float1, "determinant", mat4); in InsertBuiltInFunctions()
196 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpInverse, mat4, "inverse", mat4); in InsertBuiltInFunctions()

1234