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Searched refs:mat4x3 (Results 1 – 25 of 42) sorted by relevance

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/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Dconversions.test5043mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(1.0, 0…
5056 out0 = mat4x3(in0);
5259mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(1.0, 0…
5272 out0 = mat4x3(in0);
5475mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(2.0, 0…
5488 out0 = mat4x3(in0);
5691 …output mat4x3 out0 = [ mat4x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0) | mat4x3
5704 out0 = mat4x3(in0);
5911 …output mat4x3 out0 = [ mat4x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0) | mat4x3
5924 out0 = mat4x3(in0);
[all …]
Dlinkage.test615 case mat4x3
617 desc "varying of type mat4x3"
620 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
621 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
626 layout(location = 0) out mat4x3 var;
637 layout(location = 0) in mat4x3 var;
1290 case mat4x3
1292 desc "varying of type mat4x3 inside struct"
1295 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
1296 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
[all …]
Dfunctions.test726 case mat4x3
730mat4x3 in0 = [ mat4x3(1.0, 3.0, -0.5, -2.0, -3.0, 0.0, -2.5, 2.5, 2.5, -2.5, -1.5, 2.5) | mat4x3(1…
731mat4x3 out0 = [ mat4x3(-2.0, -6.0, 1.0, 4.0, 6.0, -0.0, 5.0, -5.0, -5.0, 5.0, 3.0, -5.0) | mat4x3(…
739 mat4x3 func (mat4x3 a)
/external/deqp/data/gles3/shaders/
Dconversions.test6103mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(1.0, 0…
6116 out0 = mat4x3(in0);
6319mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(1.0, 0…
6332 out0 = mat4x3(in0);
6535mat4x3 out0 = [ mat4x3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) | mat4x3(2.0, 0…
6548 out0 = mat4x3(in0);
6751 …output mat4x3 out0 = [ mat4x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0) | mat4x3
6764 out0 = mat4x3(in0);
6971 …output mat4x3 out0 = [ mat4x3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0) | mat4x3
6984 out0 = mat4x3(in0);
[all …]
Dlinkage.test1086 case mat4x3
1088 desc "varying of type mat4x3"
1091 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
1092 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
1097 out mediump mat4x3 var;
1108 in mat4x3 var;
1761 case mat4x3
1763 desc "varying of type mat4x3 inside struct"
1766 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
1767 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
[all …]
Dfunctions.test722 case mat4x3
726mat4x3 in0 = [ mat4x3(1.0, 3.0, -0.5, -2.0, -3.0, 0.0, -2.5, 2.5, 2.5, -2.5, -1.5, 2.5) | mat4x3(1…
727mat4x3 out0 = [ mat4x3(-2.0, -6.0, 1.0, 4.0, 6.0, -0.0, 5.0, -5.0, -5.0, 5.0, 3.0, -5.0) | mat4x3(…
735 mat4x3 func (mat4x3 a)
Dkeywords.test690 case mat4x3
703 float mat4x3 = 1.0;
/external/deqp/data/gles31/shaders/
Dlinkage_tessellation_uniform_types.test575 case mat4x3
577 desc "uniform of type mat4x3"
581 …uniform mat4x3 val0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1…
582 uniform mat4x3 val1 = [ mat4x3(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0, -1.0, 3.0, 4.5, -1.5) ];
583 …output mat4x3 out0 = [ mat4x3(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7, -2.0, 7.0, 8.0…
596 out mediump mat4x3 tc_out[];
606 in mediump mat4x3 tc_out[];
607 out mediump mat4x3 te_out;
618 in mat4x3 te_out;
Dlinkage_tessellation_varying_types.test597 case mat4x3
599 desc "varying of type mat4x3"
603 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
604 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
609 out mediump mat4x3 vtx_var;
619 in mediump mat4x3 vtx_var[];
620 out mediump mat4x3 tc_out[];
630 in mediump mat4x3 tc_out[];
631 out mediump mat4x3 te_out;
642 in mat4x3 te_out;
Dlinkage_geometry_varying_types.test520 case mat4x3
522 desc "varying of type mat4x3"
526 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
527 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
532 out mediump mat4x3 vtx_var;
542 in mediump mat4x3 vtx_var[];
543 out mediump mat4x3 geo_var;
558 in mat4x3 geo_var;
Dlinkage_geometry_uniform_types.test487 case mat4x3
489 desc "uniform of type mat4x3"
493 …uniform mat4x3 val = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
494 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
507 out mediump mat4x3 geo_var;
522 in mat4x3 geo_var;
Dlinkage_tessellation_geometry_varying_types.test773 case mat4x3
775 desc "varying of type mat4x3"
780 …input mat4x3 in0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0,…
781 …output mat4x3 out0 = [ mat4x3(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.…
786 out mediump mat4x3 vtx_var;
796 in mediump mat4x3 vtx_var[];
797 out mediump mat4x3 tc_out[];
807 in mediump mat4x3 tc_out[];
808 out mediump mat4x3 te_out;
818 in mediump mat4x3 te_out[];
[all …]
/external/vulkan-validation-layers/libs/glm/detail/
Dtype_mat.hpp369 typedef lowp_mat4x3 mat4x3; typedef
379 typedef mediump_mat4x3 mat4x3; typedef
420 typedef highp_mat4x3 mat4x3; typedef
/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp154 TType *mat4x3 = new TType(EbtFloat, 4, 3); in InsertBuiltInFunctions() local
168 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpMul, mat4x3, "matrixCompMult", mat4x3, mat4x3); in InsertBuiltInFunctions()
178 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat4x3, "outerProduct", float3, float4); in InsertBuiltInFunctions()
187 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat3x4, "transpose", mat4x3); in InsertBuiltInFunctions()
188 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat4x3, "transpose", mat3x4); in InsertBuiltInFunctions()
/external/mesa3d/src/compiler/
Dbuiltin_type_macros.h63 DECL_TYPE(mat4x3, GL_FLOAT_MAT4x3, GLSL_TYPE_FLOAT, 3, 4)
/external/mesa3d/src/compiler/glsl/
Dbuiltin_types.cpp158 T(mat4x3, 120, 300)
Dglsl_lexer.ll304 mat4x3 KEYWORD(120, 300, 120, 300, MAT4X3);
/external/skia/src/sksl/
Dsksl.include145 mat4x3 outerProduct(vec3 c, vec4 r);
153 mat3x4 transpose(mat4x3 m);
154 mat4x3 transpose(mat3x4 m);
/external/vulkan-validation-layers/libs/glm/gtx/
Dstring_cast.inl313 return detail::format("mat4x3((%f, %f, %f), (%f, %f, %f), (%f, %f, %f), (%f, %f, %f))",
/external/deqp/android/cts/lmp/src/
Des31-lmp.txt2518 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x3
2527 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x3
2536 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x3
2545 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x3
2554 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x3
2563 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x3
2572 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x3
2581 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x3
2590 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x3
3450 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x3
[all …]
/external/deqp/android/cts/lmp/
Dgles31-master.txt2518 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x3
2527 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x3
2536 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x3
2545 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x3
2554 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x3
2563 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x3
2572 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x3
2581 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x3
2590 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x3
3450 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x3
[all …]
/external/deqp/android/cts/lmp-mr1/src/
Des31-lmp-mr1.txt2542 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x3
2551 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x3
2560 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x3
2569 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x3
2578 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x3
2587 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x3
2596 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x3
2605 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x3
2614 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x3
3513 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x3
[all …]
/external/deqp/android/cts/lmp-mr1/
Dgles31-master.txt2542 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x3
2551 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x3
2560 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x3
2569 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x3
2578 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x3
2587 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x3
2596 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x3
2605 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x3
2614 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x3
3513 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x3
[all …]
/external/deqp/android/cts/master/
Dgles31-master.txt2620 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x3
2629 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x3
2638 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x3
2647 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x3
2656 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x3
2665 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x3
2674 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x3
2683 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x3
2692 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x3
4033 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x3
[all …]
/external/deqp/android/cts/nyc/
Dgles31-master.txt2620 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x3
2629 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x3
2638 dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x3
2647 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x3
2656 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x3
2665 dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x3
2674 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x3
2683 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x3
2692 dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x3
4033 dEQP-GLES31.functional.shaders.linkage.geometry.varying.types.mat4x3
[all …]

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