Searched refs:merge_environments_ (Results 1 – 2 of 2) sorted by relevance
303 ZoneMap<int, Environment*> merge_environments_; variable
485 merge_environments_(local_zone), in BytecodeGraphBuilder()2040 auto it = merge_environments_.find(current_offset); in SwitchToMergeEnvironment()2041 if (it != merge_environments_.end()) { in SwitchToMergeEnvironment()2063 merge_environments_[current_offset] = environment()->Copy(); in BuildLoopHeaderEnvironment()2069 Environment*& merge_environment = merge_environments_[target_offset]; in MergeIntoSuccessorEnvironment()2126 Node* loop_node = merge_environments_[current_loop]->GetControlDependency(); in BuildLoopExitsUntilLoop()