Searched refs:minUniformBlockSize (Results 1 – 1 of 1) sorted by relevance
431 const int minUniformBlockSize = 16384; in init() local432 …const int minCombinedVertexUniformComponents = (minVertexUniformBlocks*minUniformBlockSize)/4 + m… in init()433 …const int minCombinedFragmentUniformComponents = (minFragmentUniformBlocks*minUniformBlockSize)/4 … in init()492 …ASE(max_uniform_block_size, GL_MAX_UNIFORM_BLOCK_SIZE, GLint64, minUniformBlockSize); in init()