Searched refs:mutate_z (Results 1 – 4 of 4) sorted by relevance
139 void mutate_z(float _z) {
344 MyGame.Example.Vec3.prototype.mutate_z = function(value) { method in MyGame.Example.Vec3
225 void mutate_z(float _z) {
1790 monster->mutable_pos()->mutate_z(4); // Set struct field.