Searched refs:mvfalse (Results 1 – 1 of 1) sorted by relevance
250 Float32BinopMatcher mvfalse(vfalse); in ReducePhi() local251 if (mvfalse.left().IsZero() && mvfalse.right().Equals(vtrue)) { in ReducePhi()261 Float64BinopMatcher mvfalse(vfalse); in ReducePhi() local262 if (mvfalse.left().IsZero() && mvfalse.right().Equals(vtrue)) { in ReducePhi()391 Float32BinopMatcher mvfalse(vfalse); in ReduceSelect() local392 if (mvfalse.left().IsZero() && mvfalse.right().Equals(vtrue)) { in ReduceSelect()402 Float64BinopMatcher mvfalse(vfalse); in ReduceSelect() local403 if (mvfalse.left().IsZero() && mvfalse.right().Equals(vtrue)) { in ReduceSelect()