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Searched refs:nIdxTexEmissive (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.h236 PVRTint32 nIdxTexEmissive; /*!< Idx into pTexture for the emissive texture */ member
DPVRTModelPOD.cpp1015 if(!WriteData32(pFile, ePODFileMatIdxTexEmissive, &s.pMaterial[i].nIdxTexEmissive)) return false; in WritePOD()
1298 s.nIdxTexEmissive = -1; in ReadMaterial()
1332 case ePODFileMatIdxTexEmissive: if(!src.Read32(s.nIdxTexEmissive)) return false; break; in ReadMaterial()
4529 if(!MergeTexture(src, dst, srcMaterial.nIdxTexEmissive, dstMaterial.nIdxTexEmissive))