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Searched refs:nIdxTexGlossiness (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.h237 PVRTint32 nIdxTexGlossiness; /*!< Idx into pTexture for the glossiness texture */ member
DPVRTModelPOD.cpp1016 …if(!WriteData32(pFile, ePODFileMatIdxTexGlossiness, &s.pMaterial[i].nIdxTexGlossiness)) return fal… in WritePOD()
1299 s.nIdxTexGlossiness = -1; in ReadMaterial()
1333 case ePODFileMatIdxTexGlossiness: if(!src.Read32(s.nIdxTexGlossiness)) return false; break; in ReadMaterial()
4535 if(!MergeTexture(src, dst, srcMaterial.nIdxTexGlossiness, dstMaterial.nIdxTexGlossiness))