Searched refs:nLights (Results 1 – 1 of 1) sorted by relevance
1636 unsigned int nCameras=0, nLights=0, nMaterials=0, nMeshes=0, nTextures=0, nNodes=0; in ReadScene() local1650 if(nLights != s.nNumLight) return false; in ReadScene()1672 case ePODFileLight: if(!ReadLight(s.pLight[nLights++], src)) return false; break; in ReadScene()