Searched refs:nNumFaces (Results 1 – 9 of 9) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTFixedPoint.cpp | 43 new_mesh->nNumFaces = mesh->nNumFaces; in CreateFixedObjectMesh()
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D | PVRTFixedPoint.h | 123 unsigned int nNumFaces; member 157 unsigned int nNumFaces; member
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D | PVRTShadowVol.cpp | 294 const unsigned int nNumFaces) in PVRTShadowVolMeshCreateMesh() argument 307 psMesh->pE = (PVRTShadowVolMEdge*)malloc(nNumFaces * sizeof(*psMesh->pE) * 3); in PVRTShadowVolMeshCreateMesh() 308 psMesh->pT = (PVRTShadowVolMTriangle*)malloc(nNumFaces * sizeof(*psMesh->pT)); in PVRTShadowVolMeshCreateMesh() 313 for(nCurr = 0; nCurr < nNumFaces; nCurr++) { in PVRTShadowVolMeshCreateMesh() 321 _ASSERT(psMesh->nE < nNumFaces * 3); in PVRTShadowVolMeshCreateMesh() 322 _ASSERT(psMesh->nT == nNumFaces); in PVRTShadowVolMeshCreateMesh() 325 _RPT2(_CRT_WARN, "Unique edges : %d (from %d)\n", psMesh->nE, nNumFaces * 3); in PVRTShadowVolMeshCreateMesh() 326 _RPT2(_CRT_WARN, "Unique triangles: %d (from %d)\n", psMesh->nT, nNumFaces); in PVRTShadowVolMeshCreateMesh()
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D | PVRTShadowVol.h | 104 const unsigned int nNumFaces);
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D | PVRTModelPOD.cpp | 1046 if(!WriteData32(pFile, ePODFileMeshNumFaces, &s.pMesh[i].nNumFaces)) return false; in WritePOD() 1473 case ePODFileMeshNumFaces: if(!src.Read32(s.nNumFaces)) return false; break; in ReadMesh() 3374 for(unsigned int i = 0; i < mesh.nNumFaces * 3; i += 3) 3574 _ASSERT(mesh.nNumVertex && mesh.nNumFaces); 3614 if(!mesh.nNumFaces) 3623 SafeAlloc(mesh.sFaces.pData, nTriStride * mesh.nNumFaces); 3674 _ASSERT(nListIdxCnt == mesh.nNumFaces*3); 3687 mesh.pnStripLength = (unsigned int*)calloc(mesh.nNumFaces, sizeof(*mesh.pnStripLength)); 3700 nFaces = mesh.nNumFaces; 3708 nFaces = mesh.nNumFaces - mesh.sBoneBatches.pnBatchOffset[h]; [all …]
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D | PVRTModelPOD.h | 165 PVRTuint32 nNumFaces; /*!< Number of triangles in the mesh */ member
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/ |
D | OGLES2DisplacementMap.cpp | 643 glDrawElements(GL_TRIANGLES, pMesh->nNumFaces*3, GL_UNSIGNED_SHORT, 0); in DrawMesh() 648 glDrawArrays(GL_TRIANGLES, 0, pMesh->nNumFaces*3); in DrawMesh()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
D | OGLES2ChameleonMan.cpp | 742 glDrawElements(GL_TRIANGLES, Mesh.nNumFaces*3, GL_UNSIGNED_SHORT, 0); in RenderScene() 833 i32Tris = Mesh.nNumFaces - Mesh.sBoneBatches.pnBatchOffset[i32Batch]; in DrawSkinnedMesh()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
D | OGLES3ColourGrading.cpp | 845 glDrawElements(GL_TRIANGLES, pMesh->nNumFaces*3, GL_UNSIGNED_SHORT, 0); in DrawMesh()
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