Searched refs:nNumLight (Results 1 – 4 of 4) sorted by relevance
327 if(m_Scene.nNumLight == 0) in InitApplication()431 int i32CamID = m_Scene.pNode[m_Scene.nNumMeshNode + m_Scene.nNumLight + g_ui32Camera].nIdx; in InitView()
952 if(!WriteData32(pFile, ePODFileNumLight, &s.nNumLight)) return false; in WritePOD()980 for(i = 0; i < s.nNumLight; ++i) in WritePOD()1650 if(nLights != s.nNumLight) return false; in ReadScene()1661 …case ePODFileNumLight: if(!src.Read32(s.nNumLight)) return false; if(!SafeAlloc(s.pLight, s.nN… in ReadScene()1992 if(scene.nNumLight && SafeAlloc(pLight, scene.nNumLight))1994 nNumLight = scene.nNumLight;1996 for(i = 0; i < nNumLight; ++i)2715 pNd = &pNode[nNumMeshNode + nNumLight + nIdx];2787 pNd = &pNode[nNumMeshNode + nNumLight + nIdx];2833 _ASSERT(nIdx < nNumLight);[all …]
276 PVRTuint32 nNumLight; /*!< The length of the array pLight */ member
417 if (m_Scene.nNumLight == 0) in InitApplication()