Searched refs:nTris (Results 1 – 1 of 1) sorted by relevance
236 int nTris, nVtx, nVtxBase, nTrisTot = 0; in Flush() local291 nTris = nVtx >> 1; in Flush()293 _ASSERT(nTris <= (PVRTPRINT3D_MAX_RENDERABLE_LETTERS*2)); in Flush()301 glDrawElements(GL_TRIANGLES, nTris * 3, GL_UNSIGNED_SHORT, m_pwFacesFont); in Flush()