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Searched refs:needs_rgba (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dreadpix.c434 bool needs_rgba; in read_rgba_pixels() local
500 needs_rgba = transferOps || convert_rgb_to_lum; in read_rgba_pixels()
502 if (needs_rgba) { in read_rgba_pixels()