Searched refs:noiseSmooth (Results 1 – 1 of 1) sorted by relevance
/external/skia/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 808 const char* noiseSmooth = "noiseSmooth"; in emitCode() local 842 noiseSmooth, fractVal, fractVal, fractVal); in emitCode() 922 noiseCode.appendf("\n\t%s.x = mix(%s.x, %s.y, %s.x);", ab, uv, uv, noiseSmooth); in emitCode() 949 noiseCode.appendf("\n\t%s.y = mix(%s.x, %s.y, %s.x);", ab, uv, uv, noiseSmooth); in emitCode() 951 noiseCode.appendf("\n\treturn mix(%s.x, %s.y, %s.y);\n", ab, ab, noiseSmooth); in emitCode()
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