Searched refs:numColumns (Results 1 – 8 of 8) sorted by relevance
45 private int numColumns; field in DynamicTableModel58 public DynamicTableModel(int numColumns, int numRows) { in DynamicTableModel() argument59 this(numColumns, numRows, TableOrder.ROW_MAJOR); in DynamicTableModel()63 public DynamicTableModel(int numColumns, int numRows, TableOrder order) { in DynamicTableModel() argument65 this.numColumns = numColumns; in DynamicTableModel()135 axisElements = numColumns; in calculateCellSize()159 return numColumns; in getNumColumns()162 public void setNumColumns(int numColumns) { in setNumColumns() argument163 this.numColumns = numColumns; in setNumColumns()
9 private int numColumns; field in CheckBoxPanelDisplay12 public CheckBoxPanelDisplay(int numColumns) { in CheckBoxPanelDisplay() argument13 this.numColumns = numColumns; in CheckBoxPanelDisplay()20 int row = index / numColumns; in generateCheckBox()21 int col = index % numColumns; in generateCheckBox()
55 numColumns = max(len(line) for line in lineColumns)58 …(len(line[ndx]) for line in lineColumns if len(line) > ndx), tabSize) for ndx in range(numColumns)]
214 int numColumns = savedColumns().size(); in buildColumnSpecs() local215 String[][] columns = new String[numColumns][2]; in buildColumnSpecs()
1133 const int numColumns = 4; in generateTriangles() local1137 outData.resize(6 * numRows * numColumns); in generateTriangles()1139 for (int col = 0; col < numColumns; ++col) in generateTriangles()1142 …row + 0.5f) / (float)numRows * 2.0f - 1.0f, ((float)col + 0.5f) / (float)numColumns * 2.0f - 1.0f); in generateTriangles()1143 …loat rotation = float(iteration * numColumns * numRows + col * numRows + row) / (float)(m_iterati… in generateTriangles()
1410 const int numColumns = 4; in generateTriangles() local1414 outData.resize(6 * numRows * numColumns); in generateTriangles()1416 for (int col = 0; col < numColumns; ++col) in generateTriangles()1419 …row + 0.5f) / (float)numRows * 2.0f - 1.0f, ((float)col + 0.5f) / (float)numColumns * 2.0f - 1.0f); in generateTriangles()1420 …at rotation = (float)(iteration * numColumns * numRows + col * numRows + row) / (float)(m_iterati… in generateTriangles()
1874 const int numColumns = 4; in generateTriangles() local1878 outData.resize(6 * numRows * numColumns); in generateTriangles()1880 for (int col = 0; col < numColumns; ++col) in generateTriangles()1883 …row + 0.5f) / (float)numRows * 2.0f - 1.0f, ((float)col + 0.5f) / (float)numColumns * 2.0f - 1.0f); in generateTriangles()1884 …at rotation = (float)(iteration * numColumns * numRows + col * numRows + row) / (float)(m_iterati… in generateTriangles()
2582 UInt32 numColumns; in CtlObj_GetDataBrowserTableViewColumnCount() local2589 &numColumns); in CtlObj_GetDataBrowserTableViewColumnCount()2592 numColumns); in CtlObj_GetDataBrowserTableViewColumnCount()