Home
last modified time | relevance | path

Searched refs:numDrawCalls (Results 1 – 10 of 10) sorted by relevance

/external/deqp/modules/glshared/
DglsCalibration.hpp73 , numDrawCalls (0) in MeasureState()
78 void start (int maxNumFrames, float frameShortcutTime, int numDrawCalls);
85 int numDrawCalls; member
92 : numDrawCalls (numDrawCalls_) in CalibrateIteration()
98 : numDrawCalls (0) in CalibrateIteration()
103 int numDrawCalls; member
155 int getCallCount (void) const { return m_measureState.numDrawCalls; } in getCallCount()
DglsCalibration.cpp197 numDrawCalls = 0; in clear()
207 numDrawCalls = numDrawCalls_; in start()
316 minCallCount = de::min(minCallCount, past[i].numDrawCalls); in recomputeParameters()
317 maxCallCount = de::max(maxCallCount, past[i].numDrawCalls); in recomputeParameters()
326 …endCalibration = endCalibration || (m_calibrateIterations.back().numDrawCalls == 1 && m_calibrateI… in recomputeParameters()
335 …reFrames, m_params.calibrateIterationShortcutThreshold, m_calibrateIterations.back().numDrawCalls); in recomputeParameters()
354 …if (m_calibrateIterations[i].numDrawCalls == 1 || m_calibrateIterations[i].frameTime > m_params.fr… in recomputeParameters()
355 …dataPoints.push_back(Vec2((float)m_calibrateIterations[i].numDrawCalls, m_calibrateIterations[i].f… in recomputeParameters()
371 prevMaxCalls = de::max(prevMaxCalls, m_calibrateIterations[i].numDrawCalls); in recomputeParameters()
407 …e << " iteration " << iterNdx << ": " << calibrateIterations[iterNdx].numDrawCalls << " calls => " in logCalibrationInfo()
[all …]
DglsShaderPerformanceMeasurer.cpp258 void ShaderPerformanceMeasurer::render (int numDrawCalls) in render() argument
265 for (int callNdx = 0; callNdx < numDrawCalls; callNdx++) in render()
304 deInt64 numQuadGrids = measureState.numDrawCalls * numFrames; in iterate()
324 deInt64 numQuadGrids = measureState.numDrawCalls * numFrames; in logMeasurementInfo()
DglsShaderPerformanceMeasurer.hpp109 void render (int numDrawCalls);
/external/deqp/modules/gles2/functional/
Des2fFlushFinishTests.cpp125 int numDrawCalls; member
146 void render (int numDrawCalls);
214 …log << TestLog::Message << sample.numDrawCalls << " calls:\t" << sample.waitTime << " us wait,\t" … in operator <<()
245 void FlushFinishCase::render (int numDrawCalls) in render() argument
253 for (int ndx = 0; ndx < numDrawCalls; ndx++) in render()
330 …ase::Sample& a, const FlushFinishCase::Sample& b) const { return a.numDrawCalls < b.numDrawCalls; } in operator ()()
338 points[ndx] = Vec2(float(samples[ndx].numDrawCalls), float(samples[ndx].*field)); in getPointsFromSamples()
466 samples[ndx].numDrawCalls = drawCallCount; in iterate()
/external/deqp/modules/gles3/functional/
Des3fFlushFinishTests.cpp130 int numDrawCalls; member
156 void render (int numDrawCalls);
232 …log << TestLog::Message << sample.numDrawCalls << " calls:\t" << sample.submitTime << " us submit,… in operator <<()
269 void FlushFinishCase::render (int numDrawCalls) in render() argument
277 for (int ndx = 0; ndx < numDrawCalls; ndx++) in render()
439 …ase::Sample& a, const FlushFinishCase::Sample& b) const { return a.numDrawCalls < b.numDrawCalls; } in operator ()()
447 points[ndx] = Vec2(float(samples[ndx].numDrawCalls), float(samples[ndx].*field)); in getPointsFromSamples()
596 samples[ndx].numDrawCalls = drawCallCount; in iterate()
/external/deqp/modules/gles2/performance/
Des2pTextureUploadTests.cpp245 …m_log << TestLog::Message << measureState.numDrawCalls << " upload calls / iteration" << TestLog::… in logResults()
264 …double medianMTexelsPerSeconds = (double)(m_texSize*m_texSize*measureState.numDrawCalls) / (doubl… in logResults()
265 …ionNs = (double)medianFrameTime * 1000.0 / (double)(m_texSize*m_texSize*measureState.numDrawCalls); in logResults()
269 deInt64 numTexturesDrawn = measureState.numDrawCalls * numFrames; in logResults()
Des2pShaderOperatorTests.cpp295 void render (int numDrawCalls);
296 deUint64 renderAndMeasure (int numDrawCalls);
843 void OperatorPerformanceCase::render (int numDrawCalls) in render() argument
848 for (int callNdx = 0; callNdx < numDrawCalls; callNdx++) in render()
854 deUint64 OperatorPerformanceCase::renderAndMeasure (int numDrawCalls) in renderAndMeasure() argument
857 render(numDrawCalls); in renderAndMeasure()
/external/deqp/modules/gles3/performance/
Des3pShaderOperatorTests.cpp295 void render (int numDrawCalls);
296 deUint64 renderAndMeasure (int numDrawCalls);
843 void OperatorPerformanceCase::render (int numDrawCalls) in render() argument
848 for (int callNdx = 0; callNdx < numDrawCalls; callNdx++) in render()
854 deUint64 OperatorPerformanceCase::renderAndMeasure (int numDrawCalls) in renderAndMeasure() argument
857 render(numDrawCalls); in renderAndMeasure()
/external/deqp/modules/gles31/functional/
Des31fDrawTests.cpp1574 …od method, bool computeCmd, bool computeData, bool computeIndices, int gridSize, int numDrawCalls);
1586 …hod method, bool computeCmd, bool computeData, bool computeIndices, int gridSize, int numDrawCalls) in ComputeShaderGeneratedCombinedCase() argument
1587 …dCase(context, name, desc, method, computeCmd, computeData, computeIndices, gridSize, numDrawCalls) in ComputeShaderGeneratedCombinedCase()
1690 …od method, bool computeCmd, bool computeData, bool computeIndices, int gridSize, int numDrawCalls);
1707 …hod method, bool computeCmd, bool computeData, bool computeIndices, int gridSize, int numDrawCalls) in ComputeShaderGeneratedSeparateCase() argument
1708 …Case (context, name, desc, method, computeCmd, computeData, computeIndices, gridSize, numDrawCalls) in ComputeShaderGeneratedSeparateCase()