Searched refs:numTEInputs (Results 1 – 2 of 2) sorted by relevance
946 const deUint32 numTEInputs = numBasicSubobjectsInElementType(m_tesInputs) * topLevelArraySize; in iterate() local949 if (vertices[vertexNdx] > numTEInputs) in iterate()953 << ", but should be in range [0, " << numTEInputs << "]" << tcu::TestLog::EndMessage; in iterate()957 else if (vertices[vertexNdx] != numTEInputs) in iterate()
6210 const int numTEInputs = numBasicSubobjectsInElementType(m_tesInputs) * topLevelArraySize; in iterate() local6214 if (tfResult.varying[vertexNdx] > (deUint32)numTEInputs) in iterate()6217 << ", should be in range [0, " << numTEInputs << "]" << TestLog::EndMessage; in iterate()6220 else if (tfResult.varying[vertexNdx] != (deUint32)numTEInputs) in iterate()