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Searched refs:numTexUnits (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluStateReset.cpp148 int numTexUnits = 0; in resetStateES() local
151 gl.getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numTexUnits); in resetStateES()
153 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateES()
324 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateES()
734 int numTexUnits = 0; in resetStateGLCore() local
735 gl.getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numTexUnits); in resetStateGLCore()
739 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateGLCore()
937 for (int ndx = 0; ndx < numTexUnits; ndx++) in resetStateGLCore()