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Searched refs:numTruncatedBits (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDerivateTests.cpp248 const int numTruncatedBits = 23-numAccurateBits; in convertFloatFlushToZeroRtn() local
249 const deUint32 truncMask = (1u<<numTruncatedBits)-1u; in convertFloatFlushToZeroRtn()
/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp279 const int numTruncatedBits = 23-numAccurateBits; in convertFloatFlushToZeroRtn() local
280 const deUint32 truncMask = (1u<<numTruncatedBits)-1u; in convertFloatFlushToZeroRtn()