Searched refs:numWeightsPerTexel (Results 1 – 1 of 1) sorted by relevance
1260 const int numWeightsPerTexel = blockMode.isDualPlane ? 2 : 1; in interpolateWeights() local1264 …DE_ASSERT(blockMode.weightGridWidth*blockMode.weightGridHeight*numWeightsPerTexel <= DE_LENGTH_OF_… in interpolateWeights()1293 for (int texelWeightNdx = 0; texelWeightNdx < numWeightsPerTexel; texelWeightNdx++) in interpolateWeights()1296 const deUint32 p00 = unquantizedWeights[(i00 * numWeightsPerTexel + texelWeightNdx) & 0x3f]; in interpolateWeights()1297 const deUint32 p01 = unquantizedWeights[(i01 * numWeightsPerTexel + texelWeightNdx) & 0x3f]; in interpolateWeights()1298 const deUint32 p10 = unquantizedWeights[(i10 * numWeightsPerTexel + texelWeightNdx) & 0x3f]; in interpolateWeights()1299 const deUint32 p11 = unquantizedWeights[(i11 * numWeightsPerTexel + texelWeightNdx) & 0x3f]; in interpolateWeights()