Searched refs:num_culls (Results 1 – 1 of 1) sorted by relevance
131 unsigned num_culls; member3919 ctx->num_culls = length; in handle_shader_output_decl()4160 for (j = 0; j < ctx->num_culls; j++) in handle_vs_outputs_post()4164 for (i = ctx->num_clips + ctx->num_culls; i < 8; i++) in handle_vs_outputs_post()4167 if (ctx->num_clips + ctx->num_culls > 4) { in handle_vs_outputs_post()