Searched refs:num_in_primitives (Results 1 – 1 of 1) sorted by relevance
544 unsigned num_in_primitives = in draw_geometry_shader_run() local554 * num_in_primitives; in draw_geometry_shader_run()558 num_in_primitives; in draw_geometry_shader_run()573 __FUNCTION__, num_input_verts, num_in_primitives); in draw_geometry_shader_run()