Searched refs:num_sequence_numbers (Results 1 – 2 of 2) sorted by relevance
17 uint32_t num_sequence_numbers) { in FractionLost() argument18 if (num_sequence_numbers == 0) { in FractionLost()21 return ((num_lost_sequence_numbers * 255) + (num_sequence_numbers / 2)) / in FractionLost()22 num_sequence_numbers; in FractionLost()43 uint32_t num_sequence_numbers = 0; in Store() local46 block, &num_sequence_numbers, &num_lost_sequence_numbers); in Store()55 uint32_t num_sequence_numbers = 0; in AggregateAndStore() local62 &num_sequence_numbers, in AggregateAndStore()72 FractionLost(num_lost_sequence_numbers, num_sequence_numbers); in AggregateAndStore()80 uint32_t* num_sequence_numbers, in StoreAndAddPacketIncrement() argument[all …]
48 uint32_t* num_sequence_numbers,