Searched refs:object_state (Results 1 – 2 of 2) sorted by relevance
349 if (Node* object_state = in ReduceStateValueInput() local358 NodeProperties::ReplaceValueInput(node, object_state, node_index); in ReduceStateValueInput()360 node->id(), input->id(), object_state->id()); in ReduceStateValueInput()
1646 if (Node* object_state = vobj->GetObjectState()) { in GetOrCreateObjectState() local1647 return object_state; in GetOrCreateObjectState()