Searched refs:out_liveness (Results 1 – 1 of 1) sorted by relevance
178 void UpdateOutLiveness(Bytecode bytecode, BytecodeLivenessState& out_liveness, in UpdateOutLiveness() argument189 out_liveness.Union(*liveness_map.GetInLiveness(target_offset)); in UpdateOutLiveness()196 out_liveness.Union(*next_bytecode_in_liveness); in UpdateOutLiveness()208 out_liveness.Union(*liveness_map.GetInLiveness(handler_offset)); in UpdateOutLiveness()209 out_liveness.MarkRegisterLive(handler_context); in UpdateOutLiveness()472 const BitVector& out_liveness = in PrintLivenessTo() local480 for (int i = 0; i < out_liveness.length(); ++i) { in PrintLivenessTo()481 os << (out_liveness.Contains(i) ? "L" : "."); in PrintLivenessTo()558 const BitVector& out_liveness = in LivenessIsValid() local567 for (int i = 0; i < out_liveness.length(); ++i) { in LivenessIsValid()[all …]