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Searched refs:pFaces (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTFixedPoint.cpp108 new_mesh->pFaces = mesh->pFaces; in CreateFixedObjectMesh()
DPVRTFixedPoint.h134 unsigned short *pFaces; member
168 unsigned short *pFaces; member
DPVRTShadowVol.h103 const unsigned short * const pFaces,
DPVRTShadowVol.cpp293 const unsigned short * const pFaces, in PVRTShadowVolMeshCreateMesh() argument
315 (PVRTVECTOR3*)&pVertex[3 * pFaces[3 * nCurr + 0]], in PVRTShadowVolMeshCreateMesh()
316 (PVRTVECTOR3*)&pVertex[3 * pFaces[3 * nCurr + 1]], in PVRTShadowVolMeshCreateMesh()
317 (PVRTVECTOR3*)&pVertex[3 * pFaces[3 * nCurr + 2]]); in PVRTShadowVolMeshCreateMesh()
DPVRTModelPOD.cpp3684 unsigned char* pFaces; local
3701 pFaces = old.pData;
3710 pFaces = &old.pData[3 * mesh.sBoneBatches.pnBatchOffset[h] * old.nStride];
3719 PVRTVertexRead(&n0, (char*)pFaces + (3 * i + 0) * old.nStride, old.eType);
3720 PVRTVertexRead(&n1, (char*)pFaces + (3 * i + 1) * old.nStride, old.eType);
3721 PVRTVertexRead(&n2, (char*)pFaces + (3 * i + 2) * old.nStride, old.eType);