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Searched refs:pJobBest (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTGeometry.cpp1148 CBlockOption *pJob, *pJobBest; in AddBestTriangles() local
1153 pJobBest = 0; in AddBestTriangles()
1171 if(!pJobBest || pJob->IsBetterThan(pJobBest)) { in AddBestTriangles()
1172 pJobBest = pJob; in AddBestTriangles()
1178 if(pJobBest) { in AddBestTriangles()
1179 m_sOpt.Add(pJobBest, pOb); in AddBestTriangles()
1181 } while(pJobBest && m_nTriLimit != m_sOpt.nTriNum); in AddBestTriangles()