Searched refs:penX (Results 1 – 1 of 1) sorted by relevance
175 FX_FLOAT penX = 0.0; in CalcTextInfo() local180 charPos[0].m_Origin = CFX_PointF(penX + left, penY + top); in CalcTextInfo()186 penX += (FX_FLOAT)(charPos[0].m_FontCharWidth) * (FX_FLOAT)fontSize / 1000.0f; in CalcTextInfo()188 charPos[i].m_Origin = CFX_PointF(penX + left, penY + top); in CalcTextInfo()194 penX += in CalcTextInfo()