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Searched refs:pfNor0 (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTVertex.cpp627 float pfNor0[4], pfNor1[4], pfNor2[4]; in PVRTVertexGenerateTangentSpace() local
680 …PVRTVertexRead((PVRTVECTOR4f*) &pfNor0[0], (char*)&pVtx[nIdx0 * nStride] + nOffsetNor, eTypeNor, 3… in PVRTVertexGenerateTangentSpace()
691 (PVRTVECTOR3f*) &pfNor0[0], in PVRTVertexGenerateTangentSpace()