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Searched refs:physical_device_state (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp4336 auto physical_device_state = getPhysicalDeviceState(instance_data, gpu); in ValidateRequestedQueueFamilyProperties() local
4338 if (!physical_device_state) { in ValidateRequestedQueueFamilyProperties()
4342 …} else if (QUERY_DETAILS != physical_device_state->vkGetPhysicalDeviceQueueFamilyPropertiesState) { in ValidateRequestedQueueFamilyProperties()
4351 if (requestedIndex >= physical_device_state->queue_family_properties.size()) { in ValidateRequestedQueueFamilyProperties()
4357 physical_device_state->queue_family_properties[requestedIndex].queueCount) { in ValidateRequestedQueueFamilyProperties()
4363 … requestedIndex, physical_device_state->queue_family_properties[requestedIndex].queueCount, in ValidateRequestedQueueFamilyProperties()
11656 auto physical_device_state = getPhysicalDeviceState(instance_data, physicalDevice); in GetPhysicalDeviceQueueFamilyProperties() local
11657 if (physical_device_state) { in GetPhysicalDeviceQueueFamilyProperties()
11659 physical_device_state->vkGetPhysicalDeviceQueueFamilyPropertiesState = QUERY_COUNT; in GetPhysicalDeviceQueueFamilyProperties()
11664 if (UNCALLED == physical_device_state->vkGetPhysicalDeviceQueueFamilyPropertiesState) { in GetPhysicalDeviceQueueFamilyProperties()
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