Searched refs:pitcher (Results 1 – 3 of 3) sorted by relevance
263 Object* pitcher = fBall.spd.fX > 0 ? &fPaddle0 : &fPaddle1; in updatePaddleStrategy() local270 pitcher->spd.fY = (kBounds.centerY() - pitcher->pos.fY) / t; in updatePaddleStrategy()
16850 投手 < pitcher;32486 投手 > pitcher;