Searched refs:position_t (Results 1 – 9 of 9) sorted by relevance
51 BOOL position_t; member
100 This->position_t = info.position_t; in NineVertexShader9_ctor()
54 boolean position_t; /* if true, disable vport transform */ member
56 boolean position_t; /* out, true if VP writes pre-transformed position */ member
41 uint32_t position_t : 1; member372 key->position_t ? NINE_DECLUSAGE_POSITIONT : NINE_DECLUSAGE_POSITION); in nine_ff_build_vs()440 if (key->position_t) { in nine_ff_build_vs()704 if (!dim_output || key->position_t) { in nine_ff_build_vs()1055 if (key->position_t && device->driver_caps.window_space_position_support) in nine_ff_build_vs()1586 key.position_t = 1; in nine_ff_get_vs()1617 if (!key.position_t) in nine_ff_get_vs()1623 if (key.position_t) { in nine_ff_get_vs()1635 …key.fog_mode = (!key.position_t && context->rs[D3DRS_FOGENABLE]) ? context->rs[D3DRS_FOGVERTEXMODE… in nine_ff_get_vs()1665 if (key.position_t && gen > NINED3DTSS_TCI_PASSTHRU) in nine_ff_get_vs()[all …]
207 This->position_t = TRUE; in NineVertexDeclaration9_ctor()
1612 context->programmable_vs = context->vs && !(context->vdecl && context->vdecl->position_t); in CSMT_ITEM_NO_WAIT()1629 context->programmable_vs = context->vs && !(context->vdecl && context->vdecl->position_t); in CSMT_ITEM_NO_WAIT()2074 context->programmable_vs = context->vs && !(context->vdecl && context->vdecl->position_t);3203 bool programmable_vs = state->vs && !(state->vdecl && state->vdecl->position_t); in update_vertex_elements_sw()3476 bool programmable_vs = state->vs && !(state->vdecl && state->vdecl->position_t); in nine_state_prepare_draw_sw()
2179 tx->info->position_t = TRUE; in DECL_SPECIAL()3359 info->position_t = FALSE; in tx_ctor()3596 if (info->position_t) in nine_translate_shader()
2983 bool programmable_vs = This->state.vs && !(This->state.vdecl && This->state.vdecl->position_t); in NineDevice9_ProcessVertices()3022 user_assert(vdecl->position_t || programmable_vs, in NineDevice9_ProcessVertices()