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/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTGeometry.cpp456 SVtx **ppR, **ppW, *pVtx; in CreateMeshList() local
465 ppW = m_ppVtxByMesh; in CreateMeshList()
471 _ASSERT(pVtx->ppMeshPos < ppW); in CreateMeshList()
476 sMesh.ppVtx = ppW; in CreateMeshList()
478 *ppW = pVtx; in CreateMeshList()
479 pVtx->ppMeshPos = ppW; in CreateMeshList()
480 ++ppW; in CreateMeshList()
491 _ASSERT(pVtx->ppMeshPos < ppW); in CreateMeshList()
495 *ppW = pVtx; in CreateMeshList()
496 pVtx->ppMeshPos = ppW; in CreateMeshList()
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