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Searched refs:prefPixmapContext (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/
DPVRShell.h257 prefPixmapContext, /*!< 1 to use a pixmap as a render-target (default off) */ enumerator
DPVRShell.cpp148 case prefPixmapContext: in PVRShellSet()
226 case prefPixmapContext: return m_pShellData->bNeedPixmap; in PVRShellGet()