Searched refs:prevRite (Results 1 – 3 of 3) sorted by relevance
440 int prevRite = x; in blitAntiH()449 if (left > prevRite) { in blitAntiH()450 int index = prevRite - x; in blitAntiH()452 ((int16_t*)runs)[index] = SkToS16(left - prevRite); in blitAntiH()455 prevRite = right; in blitAntiH()458 if (prevRite > x) { in blitAntiH()459 ((int16_t*)runs)[prevRite - x] = 0; in blitAntiH()
1316 static inline bool edges_too_close(int prevRite, SkFixed ul, SkFixed ll) { in edges_too_close() argument1317 return prevRite > SkFixedFloorToInt(ul) || prevRite > SkFixedFloorToInt(ll); in edges_too_close()1421 int prevRite = SkFixedFloorToInt(leftClip); in aaa_walk_edges() local1494 edges_too_close(prevRite, left, leftE->fX) || in aaa_walk_edges()1498 prevRite = SkFixedCeilToInt(SkTMax(rite, currE->fX)); in aaa_walk_edges()
1561 int prevRite = bounds.fLeft; in operatorX() local1601 prevRite = rite; in operatorX()1608 if (prevRite < bounds.fRight) { in operatorX()1609 builder.addRun(prevRite, lastY, 0, bounds.fRight - prevRite); in operatorX()