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Searched refs:priorDevice (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkCanvas.cpp1123 SkBaseDevice* priorDevice = this->getTopDevice(); in internalSaveLayer() local
1124 if (nullptr == priorDevice) { // Do we still need this check??? in internalSaveLayer()
1129 SkImageInfo info = make_layer_info(priorDevice->imageInfo(), ir.width(), ir.height(), isOpaque, in internalSaveLayer()
1140 newDevice.reset(priorDevice->onCreateDevice(createInfo, paint)); in internalSaveLayer()
1153 DrawDeviceWithFilter(priorDevice, rec.fBackdrop, newDevice.get(), { ir.fLeft, ir.fTop }, in internalSaveLayer()