Searched refs:psState (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | backend.cpp | 468 …SetupRenderBuffers(pColorBuffer, &pDepthBuffer, &pStencilBuffer, state.psState.numRenderTargets, r… in BackendSingleSample() 548 if (state.psState.forceEarlyZ || !_simd_movemask_ps(depthPassMask)) in BackendSingleSample() 566 state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext); in BackendSingleSample() 596 …tate.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.numRenderTargets,… in BackendSingleSample() 598 …tate.blendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, state.psState.numRenderTargets); in BackendSingleSample() 602 if (!state.psState.forceEarlyZ) in BackendSingleSample() 622 for (uint32_t rt = 0; rt < state.psState.numRenderTargets; ++rt) in BackendSingleSample() 628 for (uint32_t rt = 0; rt < state.psState.numRenderTargets; ++rt) in BackendSingleSample() 663 …SetupRenderBuffers(pColorBuffer, &pDepthBuffer, &pStencilBuffer, state.psState.numRenderTargets, r… in BackendSampleRate() 759 if (state.psState.forceEarlyZ || !_simd_movemask_ps(depthPassMask)) in BackendSampleRate() [all …]
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D | api.cpp | 658 pState->psState = *pPSState; in SwrSetPixelShaderState() 794 const SWR_PS_STATE &psState = pState->state.psState; in SetupPipeline() local 799 if (psState.pfnPixelShader == nullptr) in SetupPipeline() 806 …const uint32_t centroid = ((psState.barycentricsMask & SWR_BARYCENTRIC_CENTROID_MASK) > 0) ? 1 : 0; in SetupPipeline() 807 …const uint32_t canEarlyZ = (psState.forceEarlyZ || (!psState.writesODepth && !psState.usesSourceDe… in SetupPipeline() 809 SWR_BARYCENTRICS_MASK barycentricsMask = (SWR_BARYCENTRICS_MASK)psState.barycentricsMask; in SetupPipeline() 812 switch(psState.shadingRate) in SetupPipeline() 819 …= gBackendPixelRateTable[rastState.sampleCount][rastState.samplePattern][psState.inputCoverage][ce… in SetupPipeline() 825 … backendFuncs.pfnBackend = gBackendSingleSample[psState.inputCoverage][centroid][canEarlyZ]; in SetupPipeline() 832 …backendFuncs.pfnBackend = gBackendSampleRateTable[rastState.sampleCount][psState.inputCoverage][ce… in SetupPipeline() [all …]
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D | backend.h | 550 …C(DC), workerId(_workerId), work(Work), coeffs(Coeffs), state(apiState), psState(apiState.psState), 597 if(psState.writesODepth) 630 if(psState.forceEarlyZ || !_simd_movemask_ps(depthPassMask[sample])) 664 const SWR_PS_STATE& psState;
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D | context.h | 284 SWR_PS_STATE psState; in OSALIGNLINE() local
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D | binner.cpp | 647 (SWR_INPUT_COVERAGE)pDC->pState->state.psState.inputCoverage, ALL_EDGES_VALID, in BinTriangles() 793 (SWR_INPUT_COVERAGE)pDC->pState->state.psState.inputCoverage, triEdgeEnable, in BinTriangles()
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D | rasterizer.cpp | 1280 StepRasterTileX<RT>(state.psState.numRenderTargets, renderBuffers); in RasterizeTriangle() 1288 StepRasterTileY<RT>(state.psState.numRenderTargets, renderBuffers, currentRenderBufferRow); in RasterizeTriangle()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_state.cpp | 1244 SWR_PS_STATE psState = {0}; in swr_update_derived() local 1245 psState.pfnPixelShader = func; in swr_update_derived() 1246 psState.killsPixel = ctx->fs->info.base.uses_kill; in swr_update_derived() 1247 psState.inputCoverage = SWR_INPUT_COVERAGE_NORMAL; in swr_update_derived() 1248 psState.writesODepth = ctx->fs->info.base.writes_z; in swr_update_derived() 1249 psState.usesSourceDepth = ctx->fs->info.base.reads_z; in swr_update_derived() 1250 psState.shadingRate = SWR_SHADING_RATE_PIXEL; // XXX in swr_update_derived() 1251 psState.numRenderTargets = ctx->framebuffer.nr_cbufs; in swr_update_derived() 1252 psState.posOffset = SWR_PS_POSITION_SAMPLE_NONE; // XXX msaa in swr_update_derived() 1280 psState.barycentricsMask = barycentricsMask; in swr_update_derived() [all …]
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/external/harfbuzz_ng/src/ |
D | hb-uniscribe.cc | 57 const SCRIPT_STATE *psState, 112 const SCRIPT_STATE *psState, in hb_ScriptItemizeOpenType() argument 123 psState, in hb_ScriptItemizeOpenType()
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