Searched refs:psTri (Results 1 – 2 of 2) sorted by relevance
78 STri **psTri; // Allocated array of pointers to the triangles sharing this vertex member167 STri **psTri; // Pointers to triangles member327 m_pVtx[i].psTri = (STri**)calloc(m_pVtx[i].nTriNumFree, sizeof(*m_pVtx[i].psTri)); in CObject()335 pVtx0->psTri[pVtx0->nTriNumTot++] = &m_pTri[i]; in CObject()336 pVtx1->psTri[pVtx1->nTriNumTot++] = &m_pTri[i]; in CObject()337 pVtx2->psTri[pVtx2->nTriNumTot++] = &m_pTri[i]; in CObject()362 FREE(m_pVtx[m_nVtxTot].psTri); in ~CObject()485 pTri = (*ppR)->psTri[j]; in CreateMeshList()637 FREE(psTri); in ~CBlockOption()655 psTri = (STri**)malloc(nTriLimit * sizeof(*psTri)); in Init()[all …]
644 PVRTShadowVolMTriangle *psTri; in PVRTShadowVolSilhouetteProjectedBuild() local692 psTri = &psMesh->pT[nCurr]; in PVRTShadowVolSilhouetteProjectedBuild()693 pE0 = &psMesh->pE[psTri->wE0]; in PVRTShadowVolSilhouetteProjectedBuild()694 pE1 = &psMesh->pE[psTri->wE1]; in PVRTShadowVolSilhouetteProjectedBuild()695 pE2 = &psMesh->pE[psTri->wE2]; in PVRTShadowVolSilhouetteProjectedBuild()701 f = PVRTMatrixVec3DotProduct(psTri->vNormal, v); in PVRTShadowVolSilhouetteProjectedBuild()703 f = PVRTMatrixVec3DotProduct(psTri->vNormal, *pvLightModel); in PVRTShadowVolSilhouetteProjectedBuild()715 pwIdx[psVol->nIdxCnt+0] = psTri->w[0]; in PVRTShadowVolSilhouetteProjectedBuild()716 pwIdx[psVol->nIdxCnt+1] = psTri->w[1]; in PVRTShadowVolSilhouetteProjectedBuild()717 pwIdx[psVol->nIdxCnt+2] = psTri->w[2]; in PVRTShadowVolSilhouetteProjectedBuild()[all …]