Home
last modified time | relevance | path

Searched refs:quadsTex (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fFboRenderTest.cpp766 deUint32 quadsTex = 2; in render() local
769 createQuadsTex2D(ctx, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
790 ctx.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1008 deUint32 quadsTex = 1; in render() local
1011 createQuadsTex2D(context, quadsTex, GL_RGBA, GL_UNSIGNED_BYTE, width, height); in render()
1035 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1115 deUint32 quadsTex = 1; in render() local
1119 createQuadsTex2D(ctx, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight); in render()
1140 ctx.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
1196 deUint32 quadsTex = 1; in render() local
[all …]
/external/deqp/modules/gles3/functional/
Des3fFboRenderTest.cpp543 deUint32 quadsTex = 2; in render() local
550 createQuadsTex2D(context, quadsTex, GL_RGBA, GL_UNSIGNED_BYTE, width, height); in render()
575 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
627 deUint32 quadsTex = 1; in render() local
634 createQuadsTex2D(context, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
671 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
696 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
870 deUint32 quadsTex = 6; in render() local
872 createQuadsTex2D(context, quadsTex, GL_RGB, GL_UNSIGNED_BYTE, 64, 64); in render()
918 context.bindTexture(GL_TEXTURE_2D, quadsTex); in render()
[all …]