Searched refs:r300_shader_semantics (Results 1 – 7 of 7) sorted by relevance
36 struct r300_shader_semantics { struct50 struct r300_shader_semantics* info) in r300_shader_semantics_reset() argument
36 struct r300_shader_semantics inputs;75 struct r300_shader_semantics* fs_inputs);
41 struct r300_shader_semantics outputs;
41 struct r300_shader_semantics* vs_outputs) in r300_shader_read_vs_outputs()109 struct r300_shader_semantics* outputs = &vs->outputs; in set_vertex_inputs_outputs()
45 struct r300_shader_semantics* fs_inputs) in r300_shader_read_fs_inputs()119 struct r300_shader_semantics* inputs = in allocate_hardware_inputs()120 (struct r300_shader_semantics*)c->UserData; in allocate_hardware_inputs()
28 r300_shader_semantics.h \
70 struct r300_shader_semantics* vs_outputs = &vs->outputs; in r300_draw_emit_all_attribs()307 struct r300_shader_semantics *vs_outputs = &vs->outputs; in r300_update_rs_block()308 struct r300_shader_semantics *fs_inputs = &r300_fs(r300)->shader->inputs; in r300_update_rs_block()