/external/deqp/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 78 static tcu::Vector<float, Size> randomVector (de::Random& rnd, const tcu::Vector<float, Size>& minV… 640 Vec4 gMin = randomVector<4>(rnd); in createTexture() 641 Vec4 gMax = randomVector<4>(rnd); in createTexture() 689 Vec4 gMin = randomVector<4>(rnd); in createTexture() 690 Vec4 gMax = randomVector<4>(rnd); in createTexture() 738 Vec4 gMin = randomVector<4>(rnd); in createTexture() 739 Vec4 gMax = randomVector<4>(rnd); in createTexture() 793 Vec4 gMin = randomVector<4>(rnd); in createTexture() 794 Vec4 gMax = randomVector<4>(rnd); in createTexture() 935 Vec4 gMin = randomVector<4>(rnd); in createTexture() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 98 static tcu::Vector<float, Size> randomVector (de::Random& rnd, const tcu::Vector<float, Size>& minV… 672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 673 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 732 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 773 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 813 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() [all …]
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D | es3fFboColorbufferTests.cpp | 59 static tcu::Vector<float, Size> randomVector (de::Random& rnd, const tcu::Vector<float, Size>& minV… 169 Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); in render() 872 const Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); in render() 938 const Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); in render() 1000 const Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); in render()
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D | es3fShaderCommonFunctionTests.cpp | 74 inline tcu::Vector<T, Size> randomVector (de::Random& rnd, const tcu::Vector<T, Size>& minValue, co… in randomVector() function 87 access[offset + ndx] = randomVector<T, Size>(rnd, minValue, maxValue); in fillRandomVectors()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 78 static tcu::Vector<float, Size> randomVector (de::Random& rnd, const tcu::Vector<float, Size>& minV… 340 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 341 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 380 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() 381 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
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D | es31fShaderCommonFunctionTests.cpp | 78 inline tcu::Vector<T, Size> randomVector (de::Random& rnd, const tcu::Vector<T, Size>& minValue, co… in randomVector() function 91 access[offset + ndx] = randomVector<T, Size>(rnd, minValue, maxValue); in fillRandomVectors()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderCommonFunctionTests.cpp | 82 inline tcu::Vector<T, Size> randomVector (de::Random& rnd, const tcu::Vector<T, Size>& minValue, co… in randomVector() function 95 access[offset + ndx] = randomVector<T, Size>(rnd, minValue, maxValue); in fillRandomVectors()
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