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Searched refs:removeIfUnreachable (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DAnalyzeCallDepth.cpp97 void AnalyzeCallDepth::FunctionNode::removeIfUnreachable() in removeIfUnreachable() function in AnalyzeCallDepth::FunctionNode
247 functions[i]->removeIfUnreachable(); in analyzeCallDepth()
DAnalyzeCallDepth.h46 void removeIfUnreachable();