/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 547 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate() 609 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate() 700 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, renderWidth, renderHeight); in iterate() 768 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate() 826 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate() 912 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate() 973 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, levelWidth, levelHeight); in iterate()
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D | es31fShaderHelperInvocationTests.cpp | 245 gl.renderbufferStorage(GL_RENDERBUFFER, format, width, height); in FboHelper()
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/external/deqp/framework/opengl/ |
D | gluFboRenderContext.cpp | 242 gl.renderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); in createFramebuffer() 258 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height); in createFramebuffer()
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D | gluES3PlusWrapperFuncs.inl | 230 dst->renderbufferStorage = src.renderbufferStorage;
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/external/deqp/framework/platform/ios/ |
D | tcuIOSPlatform.mm | 238 if (![getEAGLContext() renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer *)m_layer]) 253 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height);
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/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 498 m_context.renderbufferStorage(GL_RENDERBUFFER, format, width, height); in createRbo() 1339 context.renderbufferStorage(GL_RENDERBUFFER, getConfig().colorbufferFormat, width, height); in render() 1736 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, newWidth, newHeigh… in render() 1747 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, newWidth, newHeigh… in render() 1754 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, newWidth, newHei… in render() 1913 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, width, height); in render() 1931 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, width, height); in render() 1944 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, width, height); in render()
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D | es2fPolygonOffsetTests.cpp | 305 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, m_targetSize, m_targetSize); in iterate() 310 gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, m_targetSize, m_targetSize); in iterate()
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/external/webrtc/webrtc/modules/video_render/ios/ |
D | video_render_ios_view.mm | 109 [_context renderbufferStorage:GL_RENDERBUFFER
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 100 gl->renderbufferStorage = &glRenderbufferStorage;
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D | glwInitES30Direct.inl | 170 gl->renderbufferStorage = &glRenderbufferStorage;
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D | glwInitES20.inl | 100 gl->renderbufferStorage = (glRenderbufferStorageFunc) loader->get("glRenderbufferStorage");
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D | glwInitES31Direct.inl | 230 gl->renderbufferStorage = &glRenderbufferStorage;
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D | glwInitES32Direct.inl | 267 gl->renderbufferStorage = &glRenderbufferStorage;
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D | glwFunctions.inl | 448 glRenderbufferStorageFunc renderbufferStorage; variable
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/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 511 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, SIZE, SIZE); in init() 644 gl.renderbufferStorage(GL_RENDERBUFFER, bufferFmt.colorFmt, width, height); in iterate() 649 gl.renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height); in iterate()
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D | glsStateChangePerfTestCases.cpp | 433 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGB565, 24, 24); in requireRenderbuffers()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 360 m_context.renderbufferStorage(GL_RENDERBUFFER, format, width, height); in createRbo() 771 context.renderbufferStorage(GL_RENDERBUFFER, m_config.colorFormat, width, height); in render() 1178 context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorFormat, newWidth, newHeight); in render() 1196 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthStencilFormat, newWidth, newHeig… in render() 1357 ctx.renderbufferStorage(GL_RENDERBUFFER, format, width, height); in render()
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D | es3fShaderPrecisionTests.cpp | 256 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT); in init() 509 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32I, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT); in init() 703 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT); in init()
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D | es3fShaderFragDataTests.cpp | 289 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, height); in iterate()
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D | es3fPolygonOffsetTests.cpp | 308 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, m_targetSize, m_targetSize); in iterate() 313 gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, m_targetSize, m_targetSize); in iterate()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 101 …virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int…
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D | sglrContextWrapper.cpp | 216 m_curCtx->renderbufferStorage(target, internalformat, width, height); in glRenderbufferStorage()
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D | sglrContext.hpp | 89 …virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int hei…
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/external/deqp/modules/egl/ |
D | teglImageUtil.cpp | 476 GLU_CHECK_CALL_ERROR(gl.renderbufferStorage(GL_RENDERBUFFER, m_format, 64, 64), gl.getError()); in createBuffer()
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/external/skia/experimental/iOSSampleApp/ |
D | SkSampleUIView.mm | 362 [fGL.fContext renderbufferStorage:GL_RENDERBUFFER fromDrawable:fGLLayer];
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