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Searched refs:sHeight (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp518 int sHeight = source->getHeight(); in stretchRect() local
561 sRect.y1 = sHeight; in stretchRect()
597 … (sRect.x1 == sWidth) && (sRect.y1 == sHeight) && (dRect.x1 == dWidth) && (dRect.y0 == dHeight); in stretchRect()
689 int sHeight = source->getHeight(); in stretchCube() local
695 bool scaling = (sWidth != dWidth) || (sHeight != dHeight) || (sDepth != dDepth); in stretchCube()
/external/swiftshader/src/D3D9/
DDirect3DVolumeTexture9.cpp193 int sHeight = source->getHeight(); in GenerateMipSubLevels() local
203 float h = (float)sHeight / (float)dHeight; in GenerateMipSubLevels()
DDirect3DDevice9.cpp5441 int sHeight = sRect.bottom - sRect.top; in UpdateSurface() local
6214 int sHeight = source->getHeight(); in stretchRect() local
6218 sw::Rect sRect(0, 0, sWidth, sHeight); in stretchRect()
/external/swiftshader/src/Renderer/
DBlitter.hpp71 int sHeight; member
DBlitter.cpp1159 Int sHeight = *Pointer<Int>(blit + OFFSET(BlitData,sHeight)); in generate() local
1265 Int Y1 = IfThenElse(Y0 + 1 >= sHeight, Y0, Y0 + 1); in generate()
1372 data.sHeight = source->getHeight(); in blitReactor()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp390 int sHeight = source->getHeight(); in stretchRect() local
405 sRect.y1 = sHeight; in stretchRect()
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp505 int sHeight = source->getHeight(); in stretchRect() local
520 sRect.y1 = sHeight; in stretchRect()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp430 int sHeight = sourceDescription.Height; in CopyRects() local
434 RECT sRect = {0, 0, sWidth, sHeight}; in CopyRects()
4185 int sHeight = sRect.bottom - sRect.top; in updateSurface() local
4196 sHeight != dHeight) in updateSurface()