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/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTGeometry.cpp459 SMesh sMesh; in CreateMeshList() local
476 sMesh.ppVtx = ppW; in CreateMeshList()
504 sMesh.nVtxNum = (int)(ppR - sMesh.ppVtx); in CreateMeshList()
506 if(sMesh.nVtxNum >= 3) in CreateMeshList()
508 if(sMesh.nVtxNum >= m_nVtxLimit) in CreateMeshList()
509 m_vMeshLg.push_back(sMesh); in CreateMeshList()
511 m_pvMesh[sMesh.nVtxNum-3].push_back(sMesh); in CreateMeshList()
519 _ASSERT(sMesh.nVtxNum == 1); in CreateMeshList()